
Here's a quick example: take a look at this picture. Charlie Brown is a simple cartoon character; he looks like a human but no one would mistake him for an actual person. His head isn't proportioned correctly, his eyes are just dots, and he only has four fingers. Still, we're all drawn to him. After all, he's cute!
Now look at this picture of Osaka University's Repliee Q1 robot. She is obviously much more realistic. She has skin, hair, and correctly proportioned features, but I wouldn't call her cute. In fact, it wouldn't be a big step to liken her to an animated corpse.

The reason it's called a valley and not a cliff, by the way, is because theoretically it is possible to create a character so human-like that we will no longer be able to distinguish it from an actual human. We just haven't reached that point in technology yet. Some say we never will. What do you think?
If you'd like to learn more about the Uncanny Valley and how it applies to games, here's a well produced youtube video that provides a nice summary.
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